It’s really good, and every voice feels true to the characters personality. Still, most of the villagers you meet will often speak with a unique voice. Only a small percentage of characters, mostly side-quest offering villagers, aren’t voiced. For through the diverging storyline you’ll get to meet a vast army of characters both good and bad, and all of them feel fleshed out in ways that many Fire Emblem games haven’t done before.įire Emblem Echoes: Shadows of Valentia is fully voice acted. This very simple opening screen really hammers in from the outset that characters are the focus here, and they hold up that promise. You see them holding hands and going through a field as children. Just from the title screen, you know what this game is about: the main characters Alm and Celica. This makes a very complete experience that makes this title stand out as one of the best Fire Emblem titles ever made. I need to say right off the bat that Fire Emblem Echoes: Shadows of Valentia isn’t just a “remake” of Gaiden, the team has stated numerous times that they rebuilt the world, not only graphics wise, but also story-wise, and even gameplay wise. Game Name: Fire Emblem Echoes: Shadows Of Valentia Now, decades later, the time has come to embrace the story that we never knew, and let me tell you, Fire Emblem Echoes: Shadows of Valentia was worth the wait. Finally, it never released overseas, so for many of us, Gaiden was another “lost chapter” in the Fire Emblem franchise. As if that wasn’t enough, it diverged greatly from what the original Fire Emblem did in terms of gameplay. Adding to the curiousness, most of the story in the game was actually told via the game manual. In fact, Gaiden literally translates to “side story”. ![]() ![]() It was meant to be a literal side story to the original game known as Shadow Dragon.
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